Asks your child which pedestrian light tells people to stop, go or hurry up.
The teddy bear pedestrians on the screen stop, go or hurry up depending on which light your child clicks on.
How to play :
After the game has loaded, click on the big red button in the middle of the screen to start playing, or click anywhere on the game screen with the mouse.
When the child on the screen asks a question, click on the light that is the correct answer.
Whatever light is clicked on will become bigger, will flash in the case of the light for hurrying up, will make the teddy bears on the screen react, and the child on the screen will tell you what that light means.
Hitting any key on the keyboard brings us to the answer.
Ages :
from 9 months - 5 years
Download time :
Game size is 679 KB.
On a high-speed internet connection the download seems instantaneous. Download takes about 1 minute on a 56K modem the first time you play this game. Every time after that the game will normally open immediately.
Play ideas :
You can explain to an older preschooler that we hurry up on the flashing light only if we are already crossing. If we haven’t started crossing yet, then we don’t even start if the light is flashing.
Early childhood development benefits :
Playing this game familiarizes a child with road rules concepts. Thus, your child is practicing how to be a little bit safer in our complex motorized world.
You may also notice that the child on the screen doesn’t ever say anything negative, even when we don’t get the right answer. The book “What’s Going On In There?” by Lise Eliot, page 383, describes the results of research into positive versus negative feedback:
“Youngsters who heard a larger proportion of no, don’t, stop it, and similar prohibitions had poorer language skills than three-year-olds who had received less negative feedback... those [parents] who kept their negative responses to a minimum, emphasizing instead positive responses, such as repeating their children’s vocalizations or following them with questions or affirmations, fostered better language development.”
“Acceptance of the child’s efforts; respect for accomplishments whether small or large, for errors as well as successes: «Look at that! You laced your shoes all by yourself.» (No mention of the eyelet that was missed.)”
Lovely books :
The following lovely books and products have similarities with this game. You may like to check them out.
This game can be played on all Windows, Macintosh and Linux computers with Flash Player 5 or higher.
Most computers come with the standard free Flash player so you probably already have it.
If you’re not sure, then click here. If it brings you to the baby games list, then you have Flash Player 5 or higher. If not, then you can download the Flash Player here.
For those of you who are curious about Linux, the Sams book or the Dummies book get you up and running in no time.
Both books include Linux on a cdrom, tell you how to install it on the same machine as your Windows machine, and are written for people who don't have much experience with computers.
Encouraging a child means that one or more of the following critical life message are coming through, either by word or by action:
- I believe in you - I trust you - I know you can handle this - You are listened to - You are cared for - You are very important to me
quoted from "Kids are worth it! Giving your child the gift of inner discipline" by Barbara Coloroso, page 27
Small children should be supervised by a caregiver when at a computer,
to ensure no accidents occur that could hurt the child and that no equipment gets broken.